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Gears of War 4's multiplayer goes back to the glory days

Discussion in 'Microsoft News' started by Nick Statt, Apr 14, 2016.

  1. Nick Statt

    Nick Statt Guest

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    Gears of War 4’s bloody battle arena feels familiar: the swivel of the chaotic camera, the rush of the "roadie run" cover-taking tactic, the sweet click of an active reload before a shotgun blast. These elements exist to remind players of the franchise’s peak and assure them that it can be replicated. Gears 4, which comes out on October 11th, is purposefully built to resemble its predecessor when it comes to multiplayer combat. And it’s a welcome return to form.

    After 2013’s Gears of War Judgement, a prequel developed only in part by the series’ original creator Epic Games, fans of the game’s multiplayer were disappointed. Gone were hallmark Gears features like the ability to "down" an enemy opponent, who could either be revived or...

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